Capcom Wants AI to Build Games — Not the Art

Futuristic game engine interface with glowing AI neural network graphics on a large monitor in a dark development studio

Capcom just told the world how it plans to use AI, and the answer is refreshingly un-dramatic. At its Capcom Open Conference RE:2026 tech event on October 2, engine programmer Satoshi Ishida laid out REX, a multi-stage project that will evolve the company’s beloved RE Engine into what he called an “AI-generation game engine.” The … Read more

OpenAI and Synopsys Are Building an AI That Designs Chips

OpenAI is teaming up with Synopsys, the company whose software sits behind a huge share of the world’s chip design, to build an AI model that does chip-design work itself. The model, called GPT-Synopsys, will be trained and tuned specifically for the semiconductor business, the two companies announced Wednesday at a Synopsys investor summit. Chip … Read more

Ubisoft Is Calling Its AI Push “Motherbrain” — And Yes, That’s a Metroid Reference

Ubisoft’s generative AI efforts have a new name, and it comes straight out of a boss fight. According to trademark filings surfaced by Game File’s Stephen Totilo, the Assassin’s Creed publisher is internally calling its collection of AI initiatives “Motherbrain” — a nod to the rogue supercomputer that menaces Samus Aran across Nintendo’s Metroid series. … Read more