Capcom Wants AI to Build Games — Not the Art
Capcom just told the world how it plans to use AI, and the answer is refreshingly un-dramatic. At its Capcom Open Conference RE:2026 tech event on October 2, engine programmer Satoshi Ishida laid out REX, a multi-stage project that will evolve the company’s beloved RE Engine into what he called an “AI-generation game engine.” The … Read more
