For years, PC players had one reliable promise: Sony’s biggest PlayStation hits would eventually make their way to Steam. That unwritten deal now looks finished.
According to a new Bloomberg report, Sony has scrapped plans to bring Ghost of Yōtei to PC — a port that was quietly on the table in recent weeks, along with PC versions of other internally developed titles that were never announced. Yōtei launched on PS5 in October 2025, and its predecessor, Ghost of Tsushima, got its PC release in 2024. That’s exactly why the cancellation stings: PC players were already penciling in the sequel’s arrival on the same schedule.
The Yōtei port is only one casualty. Bloomberg’s reporting says Sony no longer plans to release its major first-party single-player games on PC going forward. Housemarque’s sci-fi shooter Saros, Insomniac’s Marvel’s Wolverine, and Naughty Dog’s Intergalactic: The Heretic Prophet are all expected to stay console-only. Multiplayer games get a pass — Marathon and Marvel Tōkon: Fighting Souls will still land on PC, where a big player pool matters more than selling hardware.
So why walk away? The math stopped working. One estimate cited in the coverage found the 2018 God of War sold two and a half times as many PC copies as God of War Ragnarök in comparable launch windows; the original Marvel’s Spider-Man outsold its sequel roughly two-to-one. PC sequels keep shrinking, and Sony’s new thinking is that nudging some of that audience toward buying a PS5 is worth more than a few hundred thousand extra Steam sales.
There’s also a defensive angle. Sony reportedly worries PC releases could hurt sales of the PS5 and its successors — and with Microsoft’s next Xbox said to be built on Windows with the ability to play PC games, every Sony title on Steam is potentially a game playable on a future Xbox.
The PC era began in 2020 with Horizon Zero Dawn and grew to more than 20 releases, from The Last of Us to Spider-Man 2. Its biggest success story was Helldivers 2 at over 12.7 million PC copies — fittingly, a live-service game, the one category Sony is keeping multiplatform.
Sony hasn’t commented, and strategies can shift. But if this holds, the PS5 generation will be remembered as the outlier: a brief window when “PlayStation exclusive” didn’t quite mean it. For now, the message is clear — if you want Sony’s single-player blockbusters, PlayStation is where they live.
